Desktop OSes just assume the vertical subtiles (at best with an option between RGB and BGR). TVs and mobile devices don't generally support subpixel rendering at all.
gynvael•Jul 27, 2026
Sorry, we moved this. It's on page 37 now - "Hardware" section works better for this one than "Food for thought".
Michał Zalewski's article on page 42 is very funny.
mixedmath•Jul 27, 2026
Would someone be interested in explaining what in the world is going on in that article?
q3k•Jul 27, 2026
What do you mean? It's just simple beginner's examples in C. Should be easy enough to understand, C is famously very simple ('portable assembler' as they say!).
lubujackson•Jul 27, 2026
I've never seen this before, it's like a modern 2600 - deeply technical, scattered topics and depth, all very hacker-curious - and beautifully designed to boot.
Rendello•Jul 27, 2026
For those interested, anyone can write a (one-page) article:
`Baby Steps in C` is hilarious lol. I'll be buying the print editions going forward. They hooked me right in with that.
brcmthrowaway•Jul 27, 2026
The anime avatar twitter people have finally created something beautiful.
gynvael•Jul 27, 2026
Ahaha thank you for this comment, it's peak internet meme culture. Made my day :D
unprovable•Jul 27, 2026
Fun fact - the computiles piece is an uncredited rediscovery of Wang's work from the 1960's on computable tilings. Specifically, he went as far to show that the halting problem is equivalent to the 'domino problem' - can we tile the plane using a given finite set of dominoes (aka tiles) where we have infinitely many copies of each and the tiling must preserve edge-meet criteria. Every tiling is a computer program, every computer program is a tiling.
7 Comments
https://en.wikipedia.org/wiki/Subpixel_rendering
https://pagedout.institute/webview.php?issue=9&page=37&artic...
https://pagedout.institute/?page=cfp.php