I had forgotten how much time I spent with this software until I saw the screenshot. Thanks for the port!
DParida08•May 14, 2026
That's peretty cool!!
pulimento•May 14, 2026
wow, such an amazing job! really a gymkhana of libraries to port/change. makes me think in the (unknown future) portability of the software I create today
matthewhartmans•May 14, 2026
I used 3dmm throughout my high school making movies for school projects and side projects for laughs.
This is an absolute gem! Thank you!
ddtaylor•May 14, 2026
I remember this source was released a while back and some people hacked it together to run on modern Windows.
Yay!
tombert•May 14, 2026
Next logical step would be WASM, I suppose. Then I could easily show everyone in the world 12-year-old-tombert's masterpiece "Fatso Man and Tarzan Baby".
ETA: I'm gonna give it a go with Claude tonight. Need to justify my $100 membership somehow.
Pxtl•May 15, 2026
Honestly there's a huge void online for a new xtranormal
tombert•May 15, 2026
Agreed. Now that 3DMM is open source, someone should make a video about how Kubernetes is Web Scale.
A very impressive use of the tool to achieve a pretty impressive amount of style within the limitations.
AndrewOMartin•May 15, 2026
Your point stands, it's very impressive. But Dragon in America was a cut above even that. Just look at the "chase scene" starting at 10:00 (even just 15 seconds should be enough to make my point)
For anyone not familiar with 3DMM, there was no facility to move "the camera" to any apparent camera movement was just moving each primitive object, as far as I know, one piece at a time.
stevebmark•May 15, 2026
RIP Pozin
ChrisRR•May 15, 2026
Hold up. Pozin died? There's a name I haven't heard in a long time
vintagedave•May 15, 2026
Here is the blog series from the dev working on the Linux side of the port. (It was a group effort - both authors are very clear about the contributions from the other, it's really nice to read a story like this!) https://www.ilande.co.uk/2026/04/06/porting-3dmm-to-linux-pa...
13 Comments
i should have read the article first...
This is an absolute gem! Thank you!
Yay!
ETA: I'm gonna give it a go with Claude tonight. Need to justify my $100 membership somehow.
It actually works reasonably well from what I can tell, though I haven't thoroughly tested it.
https://support.microsoft.com/en-us/windows/back-up-your-bit...
Just about any *nix platform is a better experience now, but many Steam games are still windows only. =3
86box is a great option for old programs and games... no herculean porting efforts required. =3
https://github.com/86Box/86Box
A very impressive use of the tool to achieve a pretty impressive amount of style within the limitations.
https://youtu.be/i5IJCAhiBhw?si=qsTJgv6MsfjXmEXU&t=600
For anyone not familiar with 3DMM, there was no facility to move "the camera" to any apparent camera movement was just moving each primitive object, as far as I know, one piece at a time.